Wednesday, April 27, 2016

Robot Modeling Part 5

This time around I cranked out a tad bit more work. Once again I resized the robot's body, as it seemed a bit small height-wise, beveled edges on the shoulders (which kept bugging out for a while), and then made the robot's leg. After making the robot leg, I resized the body AGAIN since it was still too small as well as too thin (you could put the body on top of the leg and half the leg would still stick out). Now I need to make feet for the robot, make the arms, and then make the head, with the head being the most difficult part.



Friday, April 8, 2016

Robot Modeling Part 4

Today I resized the body of the robot a little bit, beveled the edges, and got to work on making the faulds for it as well. A bit of an unproductive day to be fair, but progress was made all the same


Tuesday, March 22, 2016

Robot Modeling Part 3

I have returned to modeling the robot, and I have some interesting news. First off, I had to completely remodel the shoulder of the robot since the faces were acting strange and deleting parts of themselves. Second, after remodeling the shoulder, I re-sized it and narrowed the edge down so that it didn't appear extremely blocky. I still need to add more to it before it is no longer a block at all, but this will help. I also added the "eyes" to the decorative piece of the shoulder. Here is what I have so far.


Monday, March 14, 2016

My Robot Is An Amputee

Aside from the cloth physics thing I showed you, I have nothing to show today. I ended up deleting part of my robot's arm since it was acting strange (deleting portions of faces whenever I would make an edge between two vertices), and as a result I have actually backtracked. Yay!

Cloth Physics Attempt 2 (sort of)

I gave the cloth physics a round two (and a round three), and I have far better results now than I did previously. By giving the object more faces, I was able to get the cloth to work properly instead of bunching up and creating a blob (you only saw the weird blob holding up a cube since there was a hole in the cube). I also gave the cloth a texture this time, and now the cloth looks kind of like a plastic. Here's what I've got.

Thursday, March 10, 2016

My attempt at cloth physics

As the title says, I have tried my hand at cloth physics. I'm not too good with them, but here was my attempt nonetheless.

Support Goals

Below is a list of 10 things I want to be able to do well by the time I finish my goal.

1. Modeling
2. Texturing
3. Rigging
4. Animating
5. Using cloth physics
6. Use image based lighting properly
7. make quick thumbnail sketches
8.
9.
10.