I gave the cloth physics a round two (and a round three), and I have far better results now than I did previously. By giving the object more faces, I was able to get the cloth to work properly instead of bunching up and creating a blob (you only saw the weird blob holding up a cube since there was a hole in the cube). I also gave the cloth a texture this time, and now the cloth looks kind of like a plastic. Here's what I've got.
No comments:
Post a Comment